Cemeteries

Cemeteries require a Cemetery Caretaker structure must be placed and staffed. They do not have to be adjacent.

Aesthetically, Cemeteries will have a wall around their outside edge, but not between adjacent cemetery plots.

Cemeteries come in four varieties:

A Cemetery (3x3) holds 9 graves.

A Cemetery Circle holds 13 graves.

A Cemetery Diamond holds 13 graves.

A Cemetery (4x4), known simply as a Cemetery in the game, holds 16 graves.

Cemetery Caretakers will attempt to collect bodies from across the island and place them in reasonable open Cemetery plots.

Graves in cemetery plots decay in about 5 years.

Up to about 5% of the population can die each year, even if more should die due to old age.

Every 20 Peasants require 1 Grave per year, or 1/3 to 1/2 a Graveyard square.

Every 200 Peasants can require up to a maximum of about 5 Graveyard squares. In practice, this is usually slightly excessive.

If accounting for a Peasant surviving about 50 years before dying of old age, every Peasant only requires 1/10th to 1/5th of a Grave per year, meaning every 200 Peasants should require only 1 Graveyard square in whatever style you prefer with a gradual population growth per year on Peaceful.

In practice, deaths are unlikely to be scattered enough to allow for this, and every 200 Peasants getting 3 Graveyard squares seems reasonable if death rates are not very dramatic. If a lot of villagers are regularly lost, +1 or +2 squares of Graveyard per 200 Peasants should take care of this relatively easily.

As dead bodies that are unburied increase the chance of plague, among various villager stat losses, burying them quickly and efficiently is important. Having a single Cemetery Caretaker in the center of a moderately sized town can be reasonable, but it is usually better to have multiple Cemetery Caretakers scattered about, similar to Fire Brigades.

This data was collected prior to the Health update.