Infrastructure Update

The Infrastructure Update was a major update released on September 15, 2017.

It was released as Version 106.

UI Changes

 * Building information UI is now docked at the left corner of the screen.
 * Speed controls are moved to the top left.
 * Fire Risk of a building now update if something is burning nearby.
 * Added a list of everyone living and working in the building.

Functionality Changes

 * Only buildings with fireplaces can spontaneously catch on fire.
 * Increased length of in-game year by 50%.
 * Re-tuned food production and consumption rates. Allowing more time to transport food.

New Features

 * Added Wooden Walls.
 * Added Stone Roads.
 * Added Queen Barbara.
 * Added Norias, Aqueducts, and Reservoirs.
 * Added Irrigation.
 * Added the concept of 'saltwater' vs 'fresh water'
 * Pressing Z and S now pans the camera down.


 * Town Squares count as roads for house happiness bonus
 * Pressing Escape closes and visible UI
 * You can now see and edit your map generator seeds.
 * Added expanded tooltip info for all resources.
 * Added New Hotkeys (Del for demolish, and C for chop).


 * Houses now count neighbors across the street.
 * Generals can now regenerate health out of combat.
 * Ogres can now disembark their ships and attack even if your land is completely walled off.
 * Viking ships now have catapults.
 * Running multiple festivals at once yield diminishing returns with each stacked festival.

Bug Fixes

 * Fixed issue where viking raid would always happen shortly after loading a save.
 * Fixed bugs where vikings could kidnap people on the other side of walls.
 * Fixed bug where generals could die before the rest of their army.
 * Fixed bug where demolishing an in-progress wall section would cause walls below to have strange Health values.