Noria

The Noria is waterwheel structure that collects water from which then flows through Aqueducts to Reservoirs or Bath Houses.

The Noria is a 4-tile structure, of which one tile must be on clear land or a Pier, and the other 3 placed on a tile - you can cheat this by building in a moat and then deleting the 2 outer moat sections.

When building multiple Noria, treat them as a 3x3 structure relevant to each other - they can't be built closer than that.

A Noria can use a Moat as a source of.

The Noria requires 5 workers and a year to operate.

Multiple Noria in close proximity will extend the range they push water. The average is 24.5.

One pushes to 25 tiles, two to 49 tiles, three to 75 tiles. Test details below

* The Irrigation subsecton seems to be slightly out of date. Several of the Noria details are in error.

Testing on a Vintar (hard), Large, Land map in June 19. The test Aqueduct path I ran was; Noria, 5xAqueduct, Noria, 2xAqueduct, Noria, 2xAqueduct, Reservoir, 18xAqueduct, Reservoir, 46xAqueduct. one single path, no branches, including several corners, total water path length of 78 tiles. Noria were opened from the endmost one in sequence.

This is the Aqueduct system i built for my map and then added a big long test aqueduct to to run this test.

One Noria pushes water to 25 tiles including it's own, along a single Aqueduct, pushing thru two closed Noria and a Reservoir.

The second Noria pushed to 49 tiles along the same path, thru the second Reservoir.

Opening the 3rd Noria pushes water out to the 75th tile, just short of my total run of 78 tiles.

I did test adding and removing Noria and Reservoirs to the track, it didn't change my results. Corners vs straight track i didn't test, i don't think it'd change anything.