Template:Stockpiles

The amount of each resource stored at a particular can be adjusted by clicking on the stockpile to bring up the stockpile's information panel. If you want to prevent a resource from being stored at a particular, change the desired number for that resource to zero. This won't force workers to move any existing resources stored there, but prevents that resource from being stored there going forward.

workers automatically collect resources from nearby Buildings and move them to the. For example, they would go to a nearby Forester to collect the wood so that the storage at the Forester does not fill up. workers also collect any resources on the ground like Wood from clear cutting or resources left behind after demolishing another building.

s can then be used as supply points of the rest of the kingdoms needs. Ideally s are built between where resources are produced and the buildings where the resources are being used.