Template:Roads

Stone Roads can be built directly on top of existing Roads, but Roads can't be built on top of existing Stone Roads.

The Road Network
s must initially connect to the Keep or Outpost and can be built on any clear or Pier.

s must have a direct connection to another Road, Stone Road, or Bridge.

s are required for initially placing buildings on the map and facilitate faster travel speed for the Peasants.

s create a buildable area that extends for 3 tiles from either side or the end of the road.

All buildings aside from the Keep, Outposts, Castle Blocks, Wood Castle Blocks, Piers, Norias, and Aqueducts have to built in this buildable area.

Technically, since Archer Towers and Ballistas have to be built on top of Castle Blocks (wood or stone), they can be built away from s.

The Hovel, Cottage, and Manor get + for being adjacent to a, including if a touches the corner of the residence. At the same time, residences lose if they are not adjacent to a.

s can be destroyed after buildings are completed to allow for greater building density.

Aqueducts can cross over or be built on top of s.

Bridges are equivalent to s, except Bridges can be built over tiles.