Chamber of War

The Chamber of War unlocks the Ballista, Barracks, Archer School and Moat.

Hazard Pay is enacted at the Chamber of War, costing 50 gold to start up and during which all military forces to inflict double damage for four times upkeep cost.

Placing your first Chamber of War will upgrade the look of your Keep, making it appear more formidable. This is a purely aesthetic change.